A reprint of the first edition of Empire of the Petal Throne, originally published by TSR. The original Legion of the Petal Throne miniatures were sculpted for a company called Old Guard by William Murray in 1977. It can be purchased as a print-on-demand book, or as a PDF from DriveThruRPG. It was first published by TSR in 1975. Empire of the Petal Throne is the original Tkumel sourcebook and rules set.Setting fetishism is a great thing if the players have both the knowledge and the willingness to invest heavily in the game world if they lack either of those things you'll have a disappointing and rather crap game. You have to play fast and loose. If you're going to run an EPT campaign with utter rubes like me, then setting fetishism just ain't going to work. I'm a player in edsan's Empire of the Petal Throne campaign, but I have basically no knowledge or experience of Tekumel. I'm the kind of person who traditionally leans towards the setting-fetishist point of the scale - you've probably worked this out already if you've been reading my blog for any length of time - but I recognise that essentially it's all a matter of horses-for-courses. An interesting post by edsan yesterday about setting fetishism and the social contract of explaining what the terms of a game are going to be before it begins.
Self-evidently, so long as players are clear as to the aim of the game, it shouldn't matter. It's a matter of those horses and their courses, again. (And during the 2e era, TSR made several forays into historical realism which I found particularly enjoyable.) Similarly, Ruins & Ronin might throw out socio-cultural detail in the name of pulpy fun, but The Blossoms Are Falling proved that basing an entire game on socio-cultural detail can be just as entertaining. D&D might not be very realistic in its depiction of medieval society, but Harn is. Timeline December 1976 I both agree and disagree with this. Jetbrains intellij idea community download(I wrote about it briefly here.) During that period, roughly between 250 and 538 AD, Japan was a disunited region of chiefdoms and tribes who built huge mound-like tombs (rather like iron age Britain). I've thought about this too. But which it was was never made clear.)Anyway, in the comments to edsan's post, vraymond (who also happens to have written about this sort of thing recently) mentions running a game set in Kofun era Japan. If it was supposed to accurately represent Japanese society it was an embarrassing failure, but if it was supposed to be a fantasy game which just happened to take some of its influences from Japan, then I could forgive it. (This was always my problem with Legend of the Five Rings. It was written in the 60s so it might not reflect the most recent scholarship, but it's very easy to read and written for the lay reader, not history students or academics. And at the same time there's plenty of scope for Japan-inspired fantastical weirdness.I'm working on my mollusc-world/Yoon-suin setting at the moment, but maybe after that I'll think about making a Kofun-era based something-or-other.Crazyred: I'm not in the least into manga so I can't tell you much about that, but in terms of straight history George Samson's three volume History of Japan can't be beat. There's no potential for conflict between players who "know about" Kofun-era Japan and those who don't, because everybody including the DM is in the same position of more-or-less complete ignorance. And yet at the same time, if he's the setting fetishist type, he can spend weeks or months of his life developing an intricately detailed game world, and it won't matter that they players don't know much about it because, by definition, they're foreigners. Old Guard 1975 Empire Of The Petal Throne Tekumel Free On TheThe Velvet Worms of the Sandurban Mangroves How to Describe a Campaign Setting in Twenty Five. Spring is sprung, De grass is riz, I wonder where. Full of sex and death.The Tale of Heike is the story of the Genpei war, when two great clans - the Taira and Minamoto - struggled for control of Japan during the 12th century.Both of these are available in English, certainly to buy in a book shop but also maybe for free on the net. It's the story of an imperial prince who is forced to begin life as a commoner and work his way up the ranks. The Tale of Genji was written in the 11th century and is often called 'the world's first novel'. Gygax, Meet the Legal Theorists Or, How I Learned. More Extracts from My Game Idea Grimoire Sorcery! Art, or Griminess Beats Awesomeness Power is a disease one has no desire to be cured of Something is Rotten in the Principality. What Tolstoy Had to Say About Player Characters
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